Monthly Archives: February 2013

Twain-Faced Deities: Keldain and Melisandra

If a deity’s portfolio represents their wordly spheres of influence, both that which they have control over and that which grants them power, and domains represent the manifestations of the deity’s influence and power, the concept is the… concept around which the deity is based. Diana is divinity. Loki is ego, or perhaps pride. Ankou is duty. Yet none of those concepts are found within the worldy portfolio of those deities. Read the rest of this entry >>

Twain-Faced Deities for Pathfinder: Braccome and Yolonus

Domains in Pathfinder represent a deity’s worldly manifestation of their otherworldly portfolio. As a result, few pantheons written for the game feature dichotomous deities, or deities that exhibit opposing characteristics. The real world has Shiva, the dual-aspect god of destruction and benevolence, or Dionysus, the god of wine, frivolous or furious, depending on… things. As a thought experiment I listed each domain and gave it an opposite. I then sat on the list for years, recurrently wondering what I should do with it. The result: the Twain-Faced Read the rest of this entry >>

Shadows Over Mystara Four: That Onward and Upward Feeling

The task of converting a side-scrolling arcade game to a fully-realized adventure module is about as difficult as you might imagine. A basic story outline is provided, a few scenes are provided, and that’s about it. If the conversion is good, it will carry the same “must go forward” feel. I’m tackling this goal in two ways that will hopefully avoid that dreaded railroad label.

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Shadows Over Mystara Part Three: The Reputation Game [Pathfinder]

We’ve seen a reputation mechanic before dozens of times in d20, from the Leadership feat in 3.0 to fame and prestige in Pathfinder. But we’ve never seen it directly influence the outcome of the game.