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Pelagic: Armorsmiths can craft specially treated scales or carapaces of deep sea creatures into durable and buoyant suits of armor. The natural buoyancy of the materials adds a +5 equipment bonus to Swim checks, and in water the armor check penalty for pelagic armor is halved (round down, minimum 0).

Because pelagic armor isn't made of metal, druids can wear it without penalty.

Pelagic armor costs one and a half times as much as masterwork armor of that type, but it takes no longer to make than ordinary armor of that type (multiply all Craft results by 1.5).

Pelagic armor has 10 hit points and hardness 2.
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